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Thursday, December 19, 2013

Present Game

  • The Big Idea: Describe your learning topic for the game. What is the most important thing you want your players to learn? My Game topic is pollution. I want the players to learn to stop pollution in the environment.
  • Research: What kind of research did you do? What did you learn about your topic? I research some facts about pollution and how it harms the community. I learned that many animals die because of pollution.
  • Making Decisions: How did your ideas change as you worked on your game? I was going to do my background as a park but I decided to make a house.
  • Mastering Programming: What Game Ingredients and Help Center resources have been most useful to you so far, and why? Some game ingredients I used was hidden objects and decoy objects. The help center was helpful to me because it explained many stuff I didn't know how to do.  
  • Overcoming Challenges: Which part of making the game was most difficult for you? How did you overcome this difficulty? What features are you most proud of in your game? The most difficult parts where doing the splash screen because then my coding in my game mest up and didn't wanna work. The teacher helped me fix my coding because I did have trouble fixing it. At the end I was glad I finished because it worked .
  • Next Steps: What are you going to do with your game next? Who do you plan to show your game to? How will your game have an impact on your community? How could it change your school or neighborhood? Who will it help? I m going to publish my game on the wiki home page so people can play it. I plan showing it to my friends so they can play it. My game can tell you many facts on pollution. I will try helping by not trowing trash on the floor.

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